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Fear of Play is an essay on nonsovereignty and games, presented here in a zine format. It was written for Adam Vass and Will Jobst's Tech Jam as a sort of cognitive plugin, in the spirit of my first ever game project, Affinity.

Using the work of David Graeber, Jean Baudrillard, Patrick Jagoda, Fred Moten, and Stefano Harney, Fear of Play tries to get around the issue of sovereignty and the violence it entails, both in the sphere of tabletop gaming and in the political sphere.

Fear of Play flows from my proposition of a gmless free kriegsspiel play style in my Zine Quest 3 project Glitchspiel and from my study of nuclearity, ludology, and anarchy in "From Governance to Planning."

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorEric Stein
Tagsessay, politics, Tabletop role-playing game, zine
Asset licenseCreative Commons Attribution v4.0 International
LanguagesEnglish

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Click download now to get access to the following files:

fear of play 1.0.pdf 119 kB
fear of play 1.0 (print).pdf 119 kB
fear of play 1.0.txt 18 kB

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